Available today, this scenario sends the heroes to Neuschwanstein Castle in search of a long-lost secret. The Mad King's Secret is written for use with Treasure Hunter Adventures and the Savage Worlds RPG.
-Nate
Available today, this scenario sends the heroes to Neuschwanstein Castle in search of a long-lost secret. The Mad King's Secret is written for use with Treasure Hunter Adventures and the Savage Worlds RPG.
-Nate
Another tale depicted in the artwork of Castle Neuschwanstein is the legend of Tannhäuser, a medieval bard. Here's a link to a summary of that story.
Go to the place that lies beyond the struggle; the one
who was rescued will show the way from there.
She believes that it has to do with one of the paintings located in Neuschwanstein Castle, particularly that which depicts the battle between St. George and the Dragon. It's up to the treasure hunters she's recruited to figure out just what it means, and where it could lead.
Available today, this supplement presents a mercenary company complete with character stats, a base of operations, and plot hooks; two new puzzles; three prizes; a shop that sells magical relics and lore, also with character stats and plot hooks; and suggestions for minor magical items as well as what heroes can be doing in their downtime.
-Nate
Here's another preview of Treasure Hunter Adventures 4: Mercenaries & Magic. This one presents a new prize, the Oriflamme.
-Nate
|
|
The Oriflamme Originally believed to have been carried by forces under the command of Emperor Charlemagne, this long red banner is sometimes described as having an image of the sun, possibly with rays of fire coming from it. It is believed to convey the message that no quarter will be asked or given in a battle, and is said to have been carried—and possibly lost—at numerous historic battles, including the Seventh Crusade, Poitiers and Agincourt. The Oriflamme is also mentioned in the epic poem Chanson de Roland. |
|
Game Information The Oriflamme has the following attributes.
|
|
Here's another preview of Treasure Hunter Adventures 4: Mercenaries & Magic; it presents one of the new puzzle types introduced in this supplement.
-Nate
Here's a short preview of the next supplement for Treasure Hunter Adventures. This one's called Mercenaries & Magic, and presents a mercenary camp and the shop for purveyors of occult relics and lore.
-Nate
Plot Hooks
Here are a few ways the Condottieri can be used in treasure hunting adventures and campaigns.
The mercenaries make good rivals because they are, after all, just doing their jobs. Should they have multiple run-ins with the heroes, however, they could become full-on recurring enemies.
As a bit of a twist, the heroes could start out as members of the mercenary company, but then face a moment of truth when a mission forces them to decide between loyalty and doing what they think is right.
If they wind up being captured by the mercenaries, then the heroes would need to stage a breakout.
Similarly, the heroes might need to raid the mercenaries' base in order to rescue a prisoner, recover a relic, or accomplish something similar.
Perhaps an even greater challenge is for the heroes to infiltrate the Condotierri, and thus to gain access to a site that they are protecting. This might require undergoing a rigorous training regimen.
To that end, the mercenaries are known to hire occultists as support for missions that require such expertise, since they don't count anyone with Arcane Backgrounds among their number.
Finally, if the stakes become high enough, then the mercenaries could face off against the heroes in a massive battle that uses the Mass Combat rules found in SWADE.
Plot Hooks
Here are some ways these purveyors can be used in treasure hunting adventures and campaigns.
This is, of course, a great place for the heroes to visit if they want to receive instruction or purchase an arcane text or minor magical item.
If they want to sell a text, or to find a buyer for a more expensive relic—for example, someone like Jennifer Flannery from page 11 of Treasure Hunter Adventures—then this is the place to do so.
It could happen that the heroes want or need to steal an item from the shop, either for their own gain or to keep it out of an enemy's hands.