Here are my notes from the first full session of my new Spelljammer campaign. I'm running Spelljammer Academy as a lead-in to Light of Xaryxis.
Spelljammer Campaign Notes
Al—Crishymm, male thri-kreen barbarian
Aric—Illyan, male astral elf sorceror
Brent—Durgo Hawklyn, male human cleric of Chauntea
Geof—Globulus Splort, plasmoid fighter
Michael—Rixian, male water genasi druid
The action opened with the heroes aboard the spelljammer ship Moonraider. An astral reaver slammed into the side of it, and the resulting impact killed off Captain Sardax. With her last breath she implored the heroes to hold the top deck at all costs. They acquitted themselves admirably, charging into battle and cutting down the attacking reavers with axe and sword cuts, arrows and an icy spell. Then another explosion rattled the ship—only to freeze in the middle of the action, and then be revealed as an illusion used for training purposes, one depicting the Battle of H'Catha. Boatswain Tarto commended them on their performance, and then gave them a list of duties to complete as their orientation at Spelljammer Academy.
From there they went to the reception and met Sor-Kur, the thri-kreen receptionist. She gave them their welcome kits, including uniforms, toiletry bags and gear vouchers. Next they headed for the dormitory, where an astral elf named Veena tried to take Rixian's bunk assignment. He stood his ground, Glob added an insult, and a fight ensued. With a flurry of punches, along with a couple of mind sliver spells from Illyan, the heroes convinced the elves to bunk elsewhere.
Next they attended a tour of a visiting spelljammer ship, a flying fish ship. During the tour, Rixian noticed a hobgoblin officer, Vashnik, meeting with a captain on another dock; Vashnik seemed to pay a bribe in exchange for a bottle of something. Rixian chose to sit on that knowledge for now.
On the assault training obstacle course, Crishymm ran out to an early lead, but then got into trouble. Glob had some trouble with the spinning wheel of maces, too. Crishymm was the first to complete the course. Illyan used magic to reach the top of the climbing pole, and the rest of the heroes finished the course as well.
Next, Crishymm and Glob visited Mister Blip, the autognome quartermaster, to requisition gear as part of the Spelljammer Corps. At the same time, Illyan, Durgo and Rixian reported to Saerthe Abizjn, who started training them on attuning to and operating spelljammer helms. During that exercise, Abizjn asked some probing questions, which the heroes answered to their satisfaction.
Finally, after completing their checklist of tasks, tBoatswain Tarto asked them to delivery a package to the quarters of Mirt the Merciless, the Academy Head. He was still sleeping, recovering a meeting with offworlders the night before. Mirt told them to open the package and leave it on the rug; eight neogi hatchlings erupted from it! With a flurry of spells and melee attacks, the heroes slew the neogi. Mirt rewarded them for their service. In the aftermath, they heard a worried Mister Blip mention that the attack had been a ruse to draw away security personnel, and that another theft had occurred...
Loot: Requisitioned gear for Crishymm and Glob; a 50-gp gold ingot for each character
Experience: Advance characters to level 2.