Thursday, December 29, 2016

Dwarf Asteroid Miners

To go with yesterday's post, here are stats for dwarf asteroid miners.

-Nate


Dwarf Asteroid Miner (Rookie)
CR ½
XP 200
Various dwarf fighter 1
LN medium humanoid
Init +0; Senses Perception +1; Darkvision, 60 ft.
DEFENSE
AC 13, touch 9, flat-footed 13 (+4 armor, -1 Dex)
hp 12 (1d10+2)
Fort +4, Ref -1, Will +1
Resist Hardy
OFFENSE
Spd 20 ft.
Melee Dwarven waraxe +3 (1d10+1)
Ranged Heavy crossbow +0 (1d10)
Special Attacks Hatred
STATISTICS
Str 13, Dex 9, Con 14, Int 10, Wis 13, Cha 6
Base Atk +1; CMB +2; CMD 11
Feats Skill Focus (Profession (miner), Weapon Focus (dwarven waraxe)
Skills Climb +5, Knowledge (dungeoneering) +4, Profession (miner) +8
Languages Dwarven, Common
SQ Slow and steady, defensive training, stability, stonecunning, weapon familiarity
Combat Gear Clothing, chain shirt, dwarven waraxe, heavy crossbow, case of twenty quarrels, backpack, mining tools (pick, shovel, sacks, rope, hammer, iron spikes, lantern, etc.), miscellaneous personal items, potion of cure light wounds, stash of 5d6 gp

Each of these miners is a daring and hearty soul, one who accepts the risks of life in aetherspace in the hope of becoming comfortably wealthy from the profits that can be had in asteroid mining. While the typical dwarf miner is all business during a delve, he can relax and share a good story or song over a cup of ale once the day's work is finished. These dwarves can be fierce foes, too, when they think that their territory or livelihood are threatened.

Dwarf Asteroid Miner (Veteran)
CR 4
XP 1200
Various dwarf fighter 5
LN medium humanoid
Init +0; Senses Perception +2; Darkvision, 60 ft.
DEFENSE
AC 13, touch 9, flat-footed 13 (+4 armor, -1 Dex)
hp 42 (5d10+10)
Fort +6, Ref +0, Will +3
Resist Hardy, bravery +1
OFFENSE
Spd 20 ft.
Melee Dwarven waraxe +9 (1d10+4)
Ranged Heavy crossbow +5 (1d10)
Special Attacks Hatred, weapon training 1 (axes)
STATISTICS
Str 13, Dex 9, Con 14, Int 10, Wis 14, Cha 6
Base Atk +5; CMB +6; CMD 15
Feats Point Blank Shot, Precise Shot, Rapid Reload, Skill Focus (Profession (miner), Weapon Focus (dwarven waraxe), Weapon Specialization (dwarven waraxe)
Skills Climb +9, Knowledge (dungeoneering) +8, Profession (miner) +13
Languages Dwarven, Common
SQ Slow and steady, defensive training, stability, stonecunning, weapon familiarity, armor training 1
Combat Gear Clothing, chain shirt, masterwork dwarven waraxe, masterwork heavy crossbow, case of twenty quarrels, backpack, masterwork mining tools (pick, shovel, sacks, rope, hammer, iron spikes, lantern, etc.), miscellaneous personal items, potion of cure moderate wounds, stash of 6d20 gp

Those dwarves who stay on in the business acquire some wealth, and thus are able to afford better equipment.

Variations on a Theme
The stats presented above represent typical dwarven miners. As part of their operation, however, some of the dwarves specialize in crewing an aethership, while others craft weapons and other items. To represent that, one only needs to change around some skills and feats. For example, a craftsman would give up Profession (miner) for Craft (weapons), while an aethership captain would exchange it for Profession (sailor). Similarly, certain feats such as Skill Focus should be changed to match the character's given focus.

Delve Captain Rudrig, son of Ragnar
CR 8
XP 4800
Various dwarf fighter 9
LN medium humanoid
Init +0; Senses Perception +2; Darkvision, 60 ft.
DEFENSE
AC 13, touch 9, flat-footed 13 (+4 armor, -1 Dex)
hp 72 (9d10+18)
Fort +8, Ref +2, Will +5
Resist Hardy, bravery +2
OFFENSE
Spd 20 ft.
Melee Dwarven waraxe +14/+9 (1d10+7)
Ranged Heavy crossbow +11 (1d10+3)
Special Attacks Hatred, weapon training 1 (axes) and 2 (crossbows)
STATISTICS
Str 14, Dex 9, Con 14, Int 10, Wis 14, Cha 6
Base Atk +5; CMB +6; CMD 15
Feats Critical Focus, Improved Critical, Point Blank Shot, Precise Shot, Rapid Reload, Skill Focus (Profession (miner), Weapon Focus (dwarven waraxe, heavy crossbow), Weapon Specialization (dwarven waraxe, heavy crossbow)
Skills Climb +14, Knowledge (dungeoneering) +12, Profession (miner) +17
Languages Dwarven, Common
SQ Slow and steady, defensive training, stability, stonecunning, weapon familiarity, armor training 1
Combat Gear Clothing, chain shirt, dwarven waraxe +1, masterwork heavy crossbow, case of twenty quarrels, backpack, masterwork mining tools (pick, shovel, sacks, rope, hammer, iron spikes, lantern, etc.), miscellaneous personal items, potion of cure critical wounds, stash of 300 gp

Rudrig is the son of Ragnar, one of the dwarves who accompanied the first expedition into the Asteroid Belt. His personality is quite similar to those of the men who serve on his crews, but is combined with an iron sense of loyalty and desire to see all of them find success—something he regards as a legacy inherited from his father. He is somewhat distrustful when it comes to dealing with members of the Royal Interplanetary Company, whom he regards as greedy rivals, and the Elven Navy, whom he thinks are elitist. Those who demonstrate integrity and an ability to do hard work can earn his respect, however.


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