-Nate
Review of the Uncharted Movie
I finally had a chance to see this movie in the theater. While I know about the video games, I have not played them. Even so, I love the genre, and this one looked like it would be fun to see on the big screen. Here are some of the my thoughts about it.
The opening surprised me, since it was in the middle of a set piece action sequence that had been highlighted in the trailers. I could see this working in a gaming session, too, though. Take the heroes, drop them into a predicament, and then once they figure out how to escape from it, reveal just how and why they were there in the first place.
I don't love morally ambiguous protagonists, and the lead characters in this movie had a lot of that at the start of the film. Even so, they had good chemistry together, and so I was willing to give them a chance.
Being a pickpocket at a restaurant where you are also employed as a server seems like a bad way to make a living.
The puzzles and physical items in this film were better than what I'd expected, and the water trap added some fine drama.
There are a couple of effective surprises in the story, too.
The final action sequence, involving helicopters airlifting old shipwrecks over the open sea, was fun. I doubt that the physics of the scene actually works but, if you except the premise, then it makes for great action. In fact, I think it might fare even better in an RPG session, in which the GM need only describe the scene, and leave it up to the players to imagine the specifics.
Finally, there are plenty of elements at the end of the film that could lead to sequel movies. I don't want to spoil them, but it seems clear that the filmmakers are hoping to establish a franchise. As I was satisfied by this installment, I'm definitely open to seeing more of them in the future.
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