-Nate
Using the Planetary Tracker
For players and GMs who want more
precision, however, refer to the accompanying diagram. At the start
of a campaign, each planet is placed in a position of its orbit, at
the GM's discretion. Then, as time passes, the planets move through
their orbits at the following speeds.
- Wodan moves one step every five and a half days.
- Freya moves one step every fifteen days.
- Homeworld moves one step every twenty-four days.
- Tyr moves one step every forty-six days.
- The Asteroid Belt is spread around its orbit, but bodies such as Crossroads move one step every eighty-six days.
- Thunar moves one step every 270 days.
- Kronos moves one step every 662 days.
GMs are free, of course, to make this
system even more precise by breaking down those periods into smaller
increments; for example, Homeworld could move half a step every
twelve days.
To determine the amount of time for
an interplanetary voyage, then, just use a straightedge to connect
the planet of origin and destination. Every space through which that
line passes represents five days of travel time. While this might
seem a little skewed as one moves further away from the sun, it
reflects the fact that aetherships gain speed as they move away from
the gravitational influence of Sol.
For example, if
Thunar and Kronos stood on opposite sides of the sun, then a line
between them would pass through twelve spaces; the duration of that
voyage would be 120 (12 x 10) days.
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