Crossroads Asteroid Colony
-Nate
10. The
Tunnels
Those who are familiar with the history of Crossroads know that the
asteroid was once mined by dwarves, but they sold it to Luciano Reda
after the veins of ore stopped producing. What most people don't
know, however, is that those mines aren't entirely empty. There are
rats, of course; that's no surprise, but other, deadlier things lurk
here, too. The exact nature of what's inside is left for the GM to
develop.
Tunnel Inhabitants
Listed here are
some possible creatures that might inhabit the tunnels, ranked by
CR.
CR – Creature
1/4 – Scarlet
spider
1 – Darkmantle
1 – Giant
spider
2 – Cave fisher
2 – Choker
2 – Slime mold
3 – Crysmal
3 – Giant black
widow spider
4 – Aranea
4 – Gray ooze
5 – Cloaker
5 – Ochre jelly
5 – Spider
eater
|
A. Entry
The entrance to the tunnel system is located on the western side of
the asteroid (that is, when one considers the docks to lie on the
south end), right around its centerline. In order to keep people from
wandering into the tunnels, the powers that be have covered the
entrance with a permanent image that disguises it as just
another part of the rock's face. Those who encounter the illusion may
attempt a DC 20 Will save to recognize its falsehood.
As a general rule, tunnels are about as half as tall as they are
wide. In that way, the narrower passages range from ten to twenty
feet in height, while the larger caverns rise up to a hundred feet in
height or more.
B. New Diggings
Those who succeed at DC 15 Knowledge (dungeoneering) or (engineering)
checks may notice that one part of the tunnels has been more recently
dug—that is, within the past few months. A similar Knowledge (local
effort) reveals that this section passes underneath some of the
settlement's notable buildings, including the Sign of the Ourobouros,
the Crossroads Outfitter, the R.I.C. warehouse and the home of
Governor Luciano Reda. At the GM's discretion, there might also be
tracks in the area (that one can find with a DC 20 Survival effort)
that could lead to the responsible party. Just what that character
intends to do, however, is left open to interpretation.
C. Fungus Farm
The tunnel leading to this area slopes downward, and the walls here
are slick with moisture. What is more, a tremendous variety of fungus
lines the floor and walls of the area. While many of these growths
are harmless—and, according to many halflings, delicious—some are
downright deadly. That latter group could include violet fungus and
shriekers, and possibly even phantom fungus or mindslaver mold.
D. Cess Pit
Over time, those who have made use of these tunnels—smugglers,
thieves and the like—have dumped their rubbish here. Now one end of
the tunnel is filled with years' worth of rusting and rotting
detritus. The pile is also home to various vermin, such as centipedes
and rats, and possibly including other, even more dangerous
creatures.
E. Underground Lake
What from the settlement on the surface of the asteroid has trickled
down through the soil and rock to form a pool here. Although cold,
the water is clean and safe for drinking. At the GM's discretion, it
could contain living things, ones that run the gamut from harmless
cave fish up to aquatic snakes, giant frogs or even some electric
eels.
No comments:
Post a Comment