Pre-Generated Heroes
Also, here's a link to the post with that scenario.
The Grand Tournament
Langston
Calhoun, Gambler
This
professional gambler has a good mind for cards and an eye for other
players. He enjoys little more than risking fame and fortune on the
turn of a single card. Although he usually tries to talk his way out
of conflicts whenever possible, he is prepared to back up his words
with bullets if and when it becomes necessary.
Attributes:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d4
Skills:
Gambling d8, Notice d8, Persuasion d6, Shooting d8
Charisma:
+2,
Pace:
6”, Parry:
2, Toughness:
4
Edges:
Attractive
Hindrances:
Impulsive
Gear:
Fancy clothing, pocket watch, Colt Navy pistol, $400 stake
Annabel O'Bannon
While
she plays the role of nothing more than the lady on Langston's arm,
Annabel O'Bannon brings her own well-honed set of skills to the table. She
is an accomplished thief, one who believes that if people can't
protect their valuables, then they don't deserve to have them. Annabel prefers to avoid altercations using guile and charm but who can
certainly take care of herself when trouble starts. In this way she
is a valuable ally for Langston Calhoun, someone who can watch his
back and help him work on certain marks.
Attributes:
Agility d8, Smarts d6, Spirit d4, Strength d6, Vigor d6
Skills:
Fighting d4, Lockpicking d6, Notice d6, Persuasion d4, Stealth d6,
Streetwise d6
Charisma:
+2,
Pace:
6”, Parry:
4, Toughness:
5
Edges:
Attractive
Hindrances:
Curious, Doubting Thomas
Gear:
Fancy dress, mirror, lockpicks, $25, Derringer pistol
Virgil
Grimaldi
This
hombre isn't the smartest person on the frontier, but he is strong,
stubborn, and skilled when it comes to fisticuffs. That, of course,
is why he travels around with Langston Calhoun and the rest of the
entourage, providing some intimidation when necessary and a strong
right hook as needed. When not engaged in those activities, Virgil
enjoys drinking strong beverages and fraternizing with female
company.
Attributes:
Agility d6, Smarts d4, Spirit d6, Strength d8, Vigor d6
Skills:
Boating d4, Climbing d6, Fighting d8, Swimming d6, Throwing d6
Charisma:
--,
Pace:
6”, Parry:
6, Toughness:
6
Edges:
Brawler, Brawny
Hindrances:
Illiterate, Short Temper
Gear:
Fancyish clothing, brass knuckles, Bowie knife, $68
Liu Chand
This frontier doctor combines the best in modern teachings with
ancient traditions, including Chinese alchemy. In this way he can
stitch up a wound, set a broken limb, treat someone for scarlet
fever, or even scare off an enemy, provide an edge in a fight, or
detect magical doings by others. He is willing to play the part of
the subservient Chinaman as long as it helps him gain an advantage
over unsuspecting opponents, but shows his true grit when the chips
are all on the table. He poses as Langston Calhoun's private doctor,
but also seeks opportunities to advance his own magical abilities.
Attributes:
Agility d4, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills:
Fighting d4, Healing d8, Investigation d6, Knowledge (Science) d6,
Notice d6, Spellcasting d6
Charisma:
--,
Pace:
6”, Parry:
4, Toughness:
5
Edges:
Arcane Background (Sorcery)
Hindrances:
Bad Eyes, Code of Honor, Outsider
Special
Abilities
- Boost/Lower Trait: Increase a character's ability by one step on a success, or two on a raise.
- Detect/Conceal Arcana: Sense supernatural persons, objects or effects within line of sight.
- Fear: Cause characters to make a fear check (-2 on a raise) in a larger burst template.
Gear:
Fancy clothing, folding knife, spectacles, $68
Howling
Coyote
Ostensibly
the “spiritual advisor” for Langston Calhoun, this Dakotah shaman
seeks to learn more about the White Man who is invading lands once
occupied by Howling Coyote's people. To do so, this winkte
has struck an unlikely alliance with a group of frontier
ne'er-do-wells, but has also come to enjoy their company and even
trust them in dangerous situations. All in all, Howling Coyote wishes
that this land could return to the old ways, instead of yielding to
the insatiable push of modernization.
Attributes:
Agility d4, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills:
Fighting d6, Notice d6, Survival d6, Tracking d6, Tribal Medicine d8
Charisma:
--,
Pace:
6”, Parry:
5, Toughness:
5
Edges:
Arcane Background (Shamanism), Power Points
Hindrances:
Code of Honor, Outsider
Special
Abilities
- Beast Friend: Speak with and guide the actions of animals.
- Deflection: Cause a -2 penalty (or -4 on a raise) on enemies' attacks against you.
Gear:
Functional clothing, war club, $82
-Nate