Also, happy St. George's Day to those who celebrate it; I've always thought this should be the official Dungeons & Dragons holiday.
-Nate
The Bloody Banner
This
item is a reinterpretation of an item created originally for the All
Hands On Deck!
sourcebook from Interaction Point Games. It uses a set of rules taken
from the article "On the Dreadful Curses of Blood" written
by T.S. Luikart and published in Issue 1 of the Bucanneers
& Bokor
ezine from Adamant Entertainment. This kind of synergy is what makes
the D20 System and its derivative products a great thing.
There is a band of mercenaries operating out of Europe known as the
Crimson Company. While many of them operate as soldiers for hire in a
way that is nothing new to the world, a few harbor a deep, dark
secret. The core members of the Company, those who serve aboard the
flagship Sanguine, have all participated in a bloody ritual
that has bonded them into a formidable fighting force. When they go
into battle they hoist the Bloody Banner, a red flag that signals no
quarter asked or give. What few know is that the flag is stained by,
and imbued with power from, the blood of the Crimson Company's
members as well as its victims. Every new recruit, upon learning how
to invoke the curse, cuts one's hand and swears loyalty to the
organization. Similarly, after every successful attack, they wash the
flag in the blood of their enemies.
In game terms, the Bloody Banner lets the crew of the Sanguine
use the Blood Curse skill to inflict a doom spell upon their
enemies. Each member of the ship's crew must make a DC 15 Blood Curse
skill check; success costs a sacrifice of five hit points per crew
member, but inflicts the effects of that spell on everyone aboard the
opposing vessel. While that is a hefty price to pay, the cutthroats
who sail under this flag have developed a strategy whereby the weaker
crew members hang back aboard their ship to snipe at enemies, while
the stronger ones board the opposing vessel and enter into melee.
The Parrot
A classical element from tales of pirate loot is the treasure map.
While this is generally envisioned as a sheet of paper or parchment
with a geographical sketch and appropriate clues, or even an X. This
option provides a less direct, more challenging method of leading to
the prize. In this case, the parrot has been trained to recite the
clues to finding it, provided it's fed the proper lines to prompt
those responses.
For example, the trigger phrase, a line from Dante's Inferno,
could bring the response "The river Styx from the mouth of Hades
flows." This is a reference to the volcanic spring known as
Hell's Gate on the island of Monserrat. There the PC's could find
another phrase, which prompts the reply "Halfway between Ireland
and England." That, of course, is a reference to the towns of
Plymouth and Kinsale on that island. Finding that exact spot could
lead to another clue or to the cache of treasure.
Sea
Beggars Medals
Much
has been made of the conflict pitting Protestant England against
Catholic Spain at the end of the Sixteenth Century, exemplified best
by Sir Francis Drake's attacks on New World territories--leading to
his circumnavigation of the globe--and the battle between the English
fleet and the Spanish Armada. At the same time, however, the
Netherlands was involved in an extended campaign to throw off Spanish
rule. This led to numerous conflicts at sea, led by a cadre of
capable sailors and captains known as Geuzen.
While they have not become so famous as Drake, Hawkins and Frobisher,
they were nonetheless just as capable of defending their homeland.
Indeed,
it was a common practice to craft medals to celebrate these nautical
warriors and their victories. One type features an anthropomorphic
crescent moon inscribed with phrases meaning "Rather Turkish
than Papist, in spite of the Mass." While many of these were
simply mundane decorations, others were imbued with protective
magical energy. In game terms, these function as amulets
of natural armor +1,
and +2
versus Catholic opponents.
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