At Con of the North 2025 I ran two sessions of this year's scenario, and it was interesting to see the differences in how the sessions went.
The first table had three players, who picked Thaddeus, Linh and Magdalena as their characters. Those three lean into the non-combat skills, and so the players tried to approach situations with that in mind. They seemed to enjoy the puzzles, which were a bit more frequent in this scenario. They also called upon characters met in scenarios from the previous years, and tried to avoid combat when possible. They really seemed to enjoy finding the lost Crown Jewels of England, and then making a run for it with Linh behind the wheel.
My second table, on the other hand, had six players—one more than I'd listed as the maximum. I doubled up on Gavin, the retrieval specialist, since I didn't want an extra version of Vaughn, the heavy. I had done this a few years ago, and that player happened to be present again, so it added some continuity. These players seemed more interested in a fight, however, and the characters were much more ready for combat. With two shooters and a brawler, and the holy person and occultist to Boost their Traits, they steamrolled the bad guys. I worry that they might have been disappointed by underwhelming foes, but I didn't think it was appropriate to stage an all-out assault. I need to do more work to create tougher bad guys, someone equivalent to the German Mechanic from Raiders of the Lost Ark. I have next year's scenario planned, though, and I think it might give them a more satisfying final fight.
-Nate
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