-Nate
Interstellar Phenomena
In addition to the monsters that inhabit the dark void
of space, the heavenly bodies themselves can present hazards for
travelers.
Solar
Winds
This occurs when streams of high energy are emitted from
stars. Given the fact that space provides little resistance to them,
these streams can then travel great distances. In game terms, solar
winds require a DC 20 Profession: pilot check to avoid losing control
of the vessel. What is more, characters aboard the vessel must make
DC 15 Reflex saves or suffer 1d6 damage and be knocked prone.
Asteroid
Belts
Many star systems have these broad orbital stretches
filled with floating rocks. They are a favorite place for space
monsters to make their lairs, and for intrepid miners to acquire ore.
Generally, the rocks that float in a stable orbit are called
asteroids, while the ones that float freely are called
meteoroids. A rock that enters a planet's atmosphere is called
a meteor, and one that reaches the ground is called a
meteorite. In game terms, asteroid belts require pilots to
make a Profession check, with a DC that varies according to the speed
at which the vessel is traveling: 5 for minimal speed (1 square), 10
for half speed or less, 15 for more than half speed and 20 for full
speed. Success allows the vessel to pass through that stretch of
asteroids, while failure forces a collision, with damaged determined
by the size of the asteroid in question.
Nebulae
Certain regions of space are filled with these clouds of
dust and gasses; they are a beautiful sight to behold, filled with an
impressive array of colors. In game terms, while they do not present
any direct threat to aetherships, they do grant concealment during
any actions that occur inside them. For that reason, some pirate
ships prefer to linger inside nebulae, waiting to pounce upon
unsuspecting vessels.
Comets
The phrase “dirty snowball” is an apt way of
describing a comet. Consisting of a conglomerate of dust, ice and
rock, these bodies drift through solar systems on long, highly
elliptical orbits. Indeed, the regular appearance of comets in the
skies of worlds are a main impetus for philosophers to speculate
about the nature of things beyond the confines of their planets.
Comets provide an opportunity to harvest valuable minerals and ice,
but present a danger when they approach suns. As they draw close to
stars, comets begin to vent trapped gases and debris into space; this
is what gives them the appearance of having a tail. In game terms,
they should be treated as if suffering the effects of an earthquake
spell.
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