-Nate
Cleric Archetype
Strength 12 (+1)
Dexterity 10 (+0)
Constitution 12 (+1)
Intelligence 10 (+0)
Wisdom 16 (+3)
Charisma 14 (+2)
Background: Religious
Class: Cleric
Level: 1
Special Abilities:
Turn or Rebuke Undead
Fortunes:
Code of Honor
Skills:
Concentration +5, Diplomacy +6, Heal
+7, Knowledge (religion) +7
Languages Spoken:
English
Languages Read/Written:
English
Feats:
Combat Casting, Iron Will
Hit Points: 9
Armor Class: 13
(+3 pitch jacket)
Touch: 10
Flat-Footed: 14
Initiative: +0
(+0 Dex)
Speed: 30 ft
Base Attack Bonus: +0
Grapple +1
Attacks:
+1 (1d6+1, cudgel)
Saving Throws:
Fortitude +3
Reflex +0
Willpower +7
Equipment:
Simple clothing
Quarterstaff
Pitch jacket
Bible
171 pieces of eight
Fighter Archetype
Strength 14 (+2)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 12 (+1)
Charisma 12 (+1)
Background: Military
Class: Fighter
Level: 1
Special Abilities:
None
Fortunes:
Ally, Obligation
Skills:
Climb +6, Jump +6, Survival +3, Swim +6
Languages Spoken:
English
Languages Read/Written:
English
Feats:
Precise Shot, Point Blank Shot, Weapon
Focus (cutlass)
Hit Points: 12
Armor Class: 14
(+2 Dex, +3 pitch jacket)
Touch: 12
Flat-Footed: 13
Initiative: +2
(+2 Dex)
Speed: 30 ft
Base Attack Bonus: +1
Grapple +3
Attacks:
+4 (1d6+2, cutlass)
+3 (2d6, long musket)
+3 (2d4, pistol)
Saving Throws:
Fortitude +4
Reflex +2
Willpower +1
Equipment:
Pitch jacket
Tradesman's outfit and boots
Cutlass
Long musket
Pistol
Dozen powder and shot for each
158 pieces of eight
Monk Archetype
Strength 14 (+2)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 14 (+2)
Charisma 10 (+0)
Background: Slave
Class: Monk
Level: 1
Special Abilities:
Flurry of Blows, Unarmed Strike
Fortunes:
Cause, Enemy
Skills:
Balance +6, Bluff +2, Climb +6, Escape
Artist +4, Jump +8, Perform (Dance) +4, Tumble +8
Languages Spoken:
English
Languages Read/Written:
English
Feats:
Acrobatic, Improved Grapple, Improved
Initiative
Hit Points: 10
Armor Class: 14
(+2 Dex, +2 Wis)
Touch: 14
Flat-Footed: 14
Initiative: +6
(+2 Dex, +4 Improved Initiative)
Speed: 30 ft
Base Attack Bonus: +2
Grapple +6
Attacks:
+2 (1d6+2, grapple)
Saving Throws:
Fortitude +4
Reflex +4
Willpower +4
Equipment:
Simple clothing
16 pieces of eight
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