Back in 2024 I shared a link to some music on Youtube, "Soundtrack from an Imaginary Western." I was pleasantly surprised to see, while listening to that this morning, that it has a sequel!
Soundtrack from an Imaginary Western
-Nate
Back in 2024 I shared a link to some music on Youtube, "Soundtrack from an Imaginary Western." I was pleasantly surprised to see, while listening to that this morning, that it has a sequel!
Soundtrack from an Imaginary Western
-Nate
Now available from DrivethruRPG is "People, Plots and Places of the Wild West: A Horse Without a Rider."
People, Plots and Places of the Wild West: A Horse Without a Rider
This six-page scenario, for use with the Savage Worlds RPG, starts when a horse returns to Fort Phillips without its rider, launching a search for the band of settlers with which it was traveling.
I am excited to once again be running Treasure Hunter Adventures at Con of the North in 2026. The scenario for 2026 is called "The Thule Ultimatum." It wraps up a series of adventures involving neo-Nazi sympathizers and their hunt for relics intended to support their evil machinations. The rounds are 10:00 - 2:00 on Saturday and Sunday.
https://www.conofthenorth.org/
-Nate
I am sad to read about the passing of Drew Struzan, an artist perhaps best known for his iconic movie posters. His work captures the quintessential feeling of many great films, ones that certainly inspired me in the RPG hobby.
https://www.ign.com/articles/legendary-movie-poster-artist-drew-struzan-dies-at-78
-Nate
What do you do when you're home from work with a sick kid? Put the finishing touches on a little D&D adventure, of course!
Now available from DrivethruRPG is Captain Quin's Logbook: Kith and Kin.
"This scenario is written for a new party of 1st-level Player Characters, with the goal, by the end of it, of introducing them to the wonders of the Spelljammer campaign setting; they should advance to 2nd level by the time it is finished. It involves a plot by a marooned plasmoid to coerce the lizard folk of a deserted island into diving for sunken treasure, by holding their eggs captive."
Captain Quin's Logbook: Kith and Kin
This supplement started as an idea for a scenario at a gathering with some old college Gaming Club friends; it reuses a map from my first convention scenario for Treasure Hunter Adventures, "The Templar Mystery." I ended up not having a chance to run it over the summer, and so decided to use it as a release for #SWAGtember.
-Nate
This short supplement presents a nefarious plot to refit an old Templar church as a shrine to demonic powers. It is designed for use with the Savage Worlds RPG and Treasure Hunter Adventures, released for #SWAGtember and just in time for spooky season.
This movie came out back in May, but I just had a chance to sit and watch it. Here are some thoughts.
The chases at the start of this movie are reckless! It's hard for me to like a movie if I don't like the protagonists, and it's hard for me like a hero who endangers innocent bystanders.
What's with the dream sequences? They seem to relate to an experience that Luke had with his dad, but it isn't really explained.
Luke seems manipulative, too. He causes his sister to lose her job, and then seems to dismiss it because he believed she'd be happier on a treasure hunt. She has a family to support! Once again, it does not make him likable.
Bringing a section of the Lusitania to the surface was interesting. I doubt that the science behind it works, but it made for some cool action scenes.
We have multiple groups of rivals pursuing the prize, but we don't know much about who they are. A little more back story for them would have made the rest of the movie more engaging for me as the viewer.
The sibling squabbling gets old.
Using music for puzzles was a cool idea. It also gives the young character something important to do, which isn't always the case.
That mechanism underneath the pyramid would have to be massive. They make for an exciting scene as they start to retract, though.
All in all, I didn't particularly like this movie. I think it was due to not feeling invested in the characters. There are several big fight scenes in which lots of guns are used, and I found that I wasn't especially concerned about who would survive them.